Player 1 · Horror
HEX HAUNT:
THE TURNING
"When you die, you become the monster."
Five hunters purify shrines in a procedural graveyard. One werewolf stalks them. Every kill flips a hunter to the monster team — Ghost, Revenant, Wraith, or Shadow Hound. The hunted become the hunters.
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Player 2 · Swarm Combat
MURMUR
"Command the swarm."
Each player commands Iode, a swarm of 300 particles governed by Boids flocking. Consume the central Ico to score. Trigger a Surge Hit to scatter the enemy swarm. Parry theirs to hold your ground. No units, no avatars. Just density and timing.
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